![]() When you thought of "H1Z1" in 2016, you (more than likely) immediately thought of having a genuinely fun experience whenever you played because the game (although unreliable with its hit-reg AT TIMES) had a strong base and very rewarding gun-play, along with a dedicated fanbase that made you feel like you HAD to improve just to win 1 more game for the day, because everyone was striving to become better and get that chicken dinner. Now it's become a garbage can of a game with weapons becoming hitscan (I believe, not 100% sure that they have 0 bullet drop) and feels more like the people who made the game tried to make 'H1Z1 2' by changing the mechanics of the game so much that it radically altered the identity of this poor, amazing game. I was down with the game, absolutely loved it. well, let's just say after that time had passed, they started changing the game. ![]() Amazing core-gameplay had me coming back to it for about a year and maybe 1 or 2 months. well, let's just say after that (I made a review on Steam, about 2 years ago and the introduction to my review will say that as well, so just disregard the intro and read through the rest) I first made this review in either April or August of 2016, and hell, it was a very fun game. Amazing core-gameplay had me coming back to it for about a year and maybe 1 or 2 months.Īfter that. (I made a review on Steam, about 2 years ago and the introduction to my review will say that as well, so just disregard the intro and read through the rest) I first made this review in either April or August of 2016, and hell, it was a very fun game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |